翻訳と辞書
Words near each other
・ NBA Live 06
・ NBA Live 07
・ NBA Live 08
・ NBA Live 09
・ NBA Live 10
・ NBA Live 13
・ NBA Live 14
・ NBA Live 15
・ NBA Live 16
・ NBA Live 2000
・ NBA Live 2001
・ NBA Live 2002
・ NBA Live 2003
・ NBA Live 2004
・ NBA Live 2005
NBA Live 95
・ NBA Live 96
・ NBA Live 97
・ NBA Live 98
・ NBA Live 99
・ NBA Live Legend All-Stars Teams
・ NBA lockout
・ NBA Most Improved Player Award
・ NBA Most Valuable Player Award
・ NBA Nation (tour)
・ NBA on ABC
・ NBA on CBS
・ NBA on DuMont
・ NBA on ESPN
・ NBA on ESPN Radio


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NBA Live 95 : ウィキペディア英語版
NBA Live 95

''NBA Live 95'' is the first of the ''NBA Live'' video games series. The cover featured an action shot of the 1994 NBA Finals. The game was published by EA Sports and released in October 1994.
It introduced many elements of that would become standard in the series, including the isometric on-court perspective, the "T-meter" for shooting free throws and the turbo button used to give players a temporary burst of speed. The game was re-released with ''NBA Live 06'' as part of the EA Retro Series. ''Game Players'' gave the Super NES version of this video game its "best sports game award" in their Super NES division on the January 1995 issue of their magazine.〔Game Players. January 1995.〕 ''NBA Live 95'' is followed by ''NBA Live 96''.
==Version differences==
The console versions of the game feature 1993-94 rosters, and limited roster management functions. Only players in the starting lineup can be traded, and the lineup cannot be altered. Additionally, there is no Create-a-Player function or a Free Agent pool. The PC release featureds updated rosters accurate as of the 1994-95 season's trade deadline and the rookie class of 1994.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「NBA Live 95」の詳細全文を読む



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